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Lots of News – Insurance & Idris Updates

Welcome to some more Star Citizen going over a multitude today, BritizenCon, Shorter Planetary Travel Times, Insurance & Idris Updates as well as a quick update to the Crytek v CIG Case.

There will be a BritizenCon in England again this year.

This is a big Star Citizen Fan Run Fanfest, more details on that once we know more they are currently negotiating a deal for the venue BUT it will be in a different venue from last year.

 

On Twerk17s Stream Luke_CIG commented about some possible changes to Atmospheric Travel, he said:

“I’ve Gotten agreement on making the point which you can QT atmo systemic and it looks very promising for 3.5. I’ve also reduced the arrival radius generally so to reach the surface of Hurston take 3 mins rather than 10”

This is really good to hear, I don’t mind meaningful travel times and things to do and that might happen during them BUT we don’t have too much there yet and there certainly have been issues especially with Hurston that it just takes too long to leave the atmosphere and travel around to other locations on the surface.

If it makes 3.5 it will be a solid QoL update. I would hope that eventually we will be able to select at what distance we come out of QT from the target location like in EvE.

Something else on spectrum The planet tech currently does not support celestial bodies that are not “round”. So we won’t see any odd shaped planets in the near future.

 

There was a post on Spectrum titled Idris Update which gave us some more info on the Idris P, M and K, customization & more generally insurance.

Insurance – In the past, insurance was only made available to ship hulls. As we’ve progressed in the development of Star Citizen, we’re getting closer to having a need for a system to insure items as well. This is something that we’re still actively working on, so we don’t have full details to how this system will work just yet, but we’re eager to lock it all down and share that information with you in the future. I do however have an update on the Idris Upgrade Kit. As it currently stands, the kit shows that it has 72 months of insurance, which will be changing and retroactively updated to LTI in the very near future.

Upgrading your Idris-P – We received a lot of feedback surrounding the upgradeability of the Idris-P, and a desire for more information about if the Idris-P will be able to fully match an Idris-M via upgrading in-game. We can now confirm that we are planning to eventually add manufacturer shipyards (capital ship dealers) in-game which will help facilitate this conversion. For example, there will be an opportunity to take your Idris-P into a major authorized Aegis shipyard, where they can perform a conversion to an Idris-M for a substantial in-game fee.

Idris Upgrade Kit Usability on Idris-M – In the same way that the Idris-P can use the railgun that is present on the Idris-M, the Idris-M can also make full use of the items included in the Upgrade Kit, should you desire to do so. This means that you’ll be able to attach the beam weapon and the missile turret to your Idris-M should you choose to do so. We encountered a few limitations to utilizing the full Upgrade Kit on the Idris-M, such as missing hardpoints for the 4x PDS turrets, but to facilitate these fitting, we will be adding those hardpoints to the Idris-M to make this functionality work.

So basically items will be insurable in the future, the Idris M / P will be able to make use of the same items & there will be Capital Ship Shipyards where you can make changes to your Capital Ship Loadout.

 

In an Update to the Crytek vs CIG case, Crytek has decided to not amend it’s SAC.

Previous to this the most important #notalawyer parts of the case were dismissed.

There seems to be some confusion on whether the original complaint which looks now to just have issue with BugSmashers potentially showing CryEngine Code and the Sharing of that Code with 3rd parties still stands as well as were CIG allowed to develop SQ42 with their license, these should be pretty easy to prove by CIG though.

However it still looks like this has been pretty much put to bed BUT if anything new turns up or becomes relevant I’ll keep you updated!