Star Citizen Alpha 3.5.0 is Available to all Backers on the PTU, you’ll need an account & a Game Package to play Star Citizen’s Persistent Universe.
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Star Citizen 3.5 Features & Info
Interaction & FPS Controls
[Y] is the get out of bed, seat or station now, DON’T HOLD IT WHEN IN A SHIP, it’s Eject when you do.
[Hold F] is Interact & [Left Click] is Select
Tapping [F] is Quick Interact, for Opening Doors
If you are on an MFD / Ship HUD holding [F] then Mouse Wheeling will zoom in and you can use your mouse to interact with the panels & the cockpit of your ship.
[F1] mobiGlas – Missions, Starmap, Loadouts, CommCalls / Request Landing & More
[C] Medipen / Heal
[Mouse Wheel] – Changes the Speed Your Character Moves at
[R] is to Flight Ready your ship.
[N] Toggle Landing Mode (Pulls up/down your landing gear)
[Hold N] with your landing gear down will try to auto-land you if you are close enough to a landing pad.
[W] is Forward
[X] is Space-brake
[A/D] is Strafe Left / Right
[Q/E] is Roll Left / Right
[Space] Strafe Up
[Control] Strafe Down
[Mouse Wheel] is Velocity Control
This sets the maximum speed at which you ship can travel with [WSAD][Control] & [Space] Inputs
[C] Cruise Control – Tries to match your Velocity Control
[SHIFT] is Afterburner – Increases acceleration
[V] Toggles Decoupled Mode
[B] Spool Quantum Drive
[Hold B] Once Quantum Drive is Calibrated & Spool – Travel to Destination
[Alt]  is target nearest enemy
 is Cycle Enemy Targets
 will cycle Friendlies
 will cycle sub components of ships (thrusters atm BUT it’s good to understand that this will eventually be power plants, shields etc…)
[Left Alt] plus corresponding targeting key will cycle the other direction
[Hold Z] will allow you to look behind your ship.
[G] Launches a CM
[H] Cycles CMs
[T] Toggles Ship Lights
[R] Cycles Gimbal mode manual, fixed or Auto-Gimbal
Auto Gimbal will lock onto targets in a small cone in front of your ship basically aiming for you, a lock is shown when the dashed circle comes together, the dashed circle only appears when Auto Gimbals are enabled, this only effects weapons that are on gimbals.
[Holding Y] Eject IF your ship has the ability