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Star Citizen Alpha 4.0 Roadmap Update

Star Citizen Alpha 4.0 Roadmap Update

Release Planned for End of Q3

This is the initial set of tentative features, more will be added as they get closer to release but also some of these might not make the initial 4.0 launch but the goal is that they will.

Server Meshing V1 – enabling multiple servers per shard to improve load distribution and facilitates navigation between two solar systems Pyro and Stanton.

Jump Points – connecting the Stanton and Pyro systems together. Includes necessary vehicle items and functionality, the jump points themselves, and their inner tunnels.

Mission & Transit System Refactor – Making it compatible with Server Meshing, allowing for easier creation and maintenance of mission content. As well as making these more robust.

Pyro Space Stations – Various rundown rest stop stations, which provide basic services such as repair, sustenance, and commerce around Pyro.

Colonialism Outposts – A small home for AI to live and shelter. They consist of a central hub and a few optional internal and external modules. They provide the basic necessities to support a small group of people for an indefinite amount of time.

Solar Burst – dangerous natural disasters that happen regularly around older stars like Pyro. In these instances, the sun erupts with an high energy particle wave, generated from its surface, traveling at 15% the speed of light through the entire star-system. This dangerous high energy particle wave can be avoided by hiding behind other objects that are big enough.

Life Support Systems – which entails a ship component that generates breathable gas when turned on, and management of said life support component within the vehicle loadout manager.

Engineering – Allowing  players to manage, maintain and repair various ship systems. Players can assume different roles that each provide a unique gameplay loop. With Engineering Gameplay, players have to contend with item degradation, malfunctions, and power management.

Fire Hazard System – which tracks fire & temperature on static and dynamic objects. For the initial release, fire will be set up on a select few vehicles. This also includes working Fire Extinguishers.

Charge/Drain – Adding the ability for players to drain, store, and charge objects with power using the multi-tool. Includes the ability to overcharge objects and also remove distortion damage.

Multi-Tool Updates – Raising the multi-tool up to the standard from Squadron 42, with additional functionality like cutting (for specific scenarios), repair, and updates like improved handling, integrated UI, and the use of batteries to operate it.

MFD Rework and New Displays – Rebuilding ship multi-function displays in Building Blocks, including new design, functionality, and customization options. This update also includes a select number of updated ship HUDs, giving greater visibility as well as a manufacturer-based visual overhaul.

Quasi Grazer – large, warm-blooded herd animals that were originally discovered on the vast plains of Quasi on Terra. Most notable for their unusual method of carrying their eggs on their underside, the Quasi grazer has become one of the standard seed animals and there can be commonly found on most terraformed planets in the UEE.

Additional Player Customization – more hair and facial hair options, as well as face piercings.

RSI Zeus MkII ES – This is the Explorer Variant of the Series. No word on the other variants yet.

What is Pyro without Planets and Moons and there are a lot of them -:
Use the (2022 I think?) CitizenCon Pyro Footage for some of these Planets:
Pyro I
Pyro I is the first planet from the sun of the Pyro system. Its thick, high-pressure atmosphere hides a strange landscape beset by powerful winds and lightning strikes. Under the clouds, there is an ecosystem of plants and animals that endure its extremely high temperatures, even during powerful stellar flares.

Pyro II – Monox

Monox (Pyro II) is the second planet from the sun of the Pyro system. Nicknamed “Monox” for the deadly carbon monoxide in its atmosphere, it has a temperate climate, and was seen as a viable candidate for terraforming shortly after its discovery. However, its proximity to the system’s volatile sun made it dangerous for Human habitation, and the United Nations of Earth (UNE) refused to clear it for terraformation, instead allowing corporations to harvest its natural resources. Undeterred by the potential risk, outlaws eventually took up residence on the planet when the last corporations pulled out of Pyro in the 26th century. 

Pyro III – Bloom

Bloom (Pyro III) is the third planet from the sun of the Pyro system. Cold but naturally habitable, it became the epicenter of mining endeavors in Pyro. Pyrotechnic Amalgamated and other corporations constructed multiple staging sites, employees barracks, and processing centers that were in use until the cost of their maintenance could no longer be offset by mining profits. Abandoned when the last active corporations in Pyro ceased operations there in the late 26th century, they were claimed by squatters, outlaws, and former miners who lacked the means to return to the United Empire of Earth. 

Pyro IV

Pyro IV is the outermost moon of Pyro V, and astronomers theorize that it was once the fourth planet from the sun of the Pyro system. At some point before Humans discovered Pyro, a massive celestial body collided with Pyro IV, catastrophically warping its landscape, destroying its atmosphere, and knocking it into the orbit of nearby gas giant Pyro V. Although the tectonic activity that resulted from this impact has quieted and a new atmosphere has formed, Pyro IV is far from stable. It is on a long, slow collision course with Pyro V, and will one day either crash into it or break up into a ring.

Pyro V

Pyro V is the fourth planet from the sun of the Pyro system. It was given the classification of “Pyro V” when researchers came across strong evidence that its outermost moon once maintained a stable orbit around the system’s star between Pyro III and Pyro V. When it was struck by an unknown celestial body, it was knocked into Pyro V’s gravitational sphere of influence. Residents of and travelers through the Pyro system are known to harvest hydrogen from Pyro V’s green and yellow atmosphere.

Pyro VI – Terminus

Terminus (Pyro VI) is the outermost world of the Pyro system. Its nitrogen-oxygen atmosphere is technically breathable, but contains high enough amounts of methane and carbon dioxide that it has a negative effect on one’s health after extended exposure. Pyrotechnic Amalgamated placed their main hub of operations in orbit around Terminus, later abandoning the station when they left the system.

Ignis

Ignis is the innermost moon of the gas giant Pyro V, Pyro system. The multiple canyons and dry riverbeds on its surface suggest that liquid water once flowed there in the distant past. Its frigid average temperature and deadly atmosphere of sulfur dioxide creates an unfriendly environment for those who lack proper protective equipment. Nonetheless, the moon sometimes sees visitors seeking to resupply their air reserves thanks to the small amount of oxygen in the atmosphere. 

Vatra

Vatra is the second moon from the gas giant Pyro V, Pyro system. Its thick, high-pressure atmosphere of nitrogen and methane supports an ecosystem of plants that subsist on hydrocarbons instead of carbon dioxide. Some water is present on Vatra in the form of ice, but it is too cold on the surface for it to exist in a liquid state.

Adir

Adir is the third moon from the gas giant Pyro V, Pyro system. Jagged mountains and rocky hills dominate its crater-ridden landscape. Because it lacks a protective atmosphere that would otherwise break apart most approaching celestial objects, its surface sees frequent impacts. The air is permeated with fine particles of dust that are generated during these events.

Fairo

Fairo is the fourth moon from the gas giant Pyro V, Pyro system. A hotbed of seismic activity, Fairo experiences frequent earthquakes that disturb its deep oceans of brackish water. The moon has an unusual ecosystem that thrives both on the surface and under the sea, supported by the carbon dioxide and nitrogen in Fairo’s dense atmosphere.

Fuego

Fuego is the fifth moon from the gas giant Pyro V, Pyro system. Relatively temperate but still cold, it has a mostly carbon dioxide atmosphere with small percentages of nitrogen, sulfur dioxide, and oxygen. High amounts of iron-sulfide in its soil gives its surface a yellow and black appearance. Infamous smuggler group Headhunters often utilized Fuego as a stash point for goods during their nascent years in the early 2600s. 

Vuur

Vuur is the sixth moon from the gas giant Pyro V, Pyro system. Thanks to an increased greenhouse effect in its dense carbon dioxide atmosphere, it is unusually warm for a moon so distant from its sun. Its carbon-rich soil supports forms of vegetation that utilize crystalline carbon in their base structures. Before the system was overtaken by outlaws in the early 27th century, these plants were a popular subject of research among botanists.

BOOM!